Armor

Browse Crimson Desert armor pieces, tiers, and equipment details.

Gearmelt Confectionery Pack InventoryRare Wearer: All Characters A pack that automatically manufactures cacao snacks. A portable factory concentrating the technological prowess of the Gearmelt Confectionery association, it continuously produces snacks at regular intervals. Movement Speed Lv.0 Endless Happiness Giant's Boots FootwearLegendary Wearer: Kliff Footwear crafted from a severed piece of the Sacred Tree. Landing from a certain height generates a shockwave to attack. Attack 15 → 26 Defense 5 → 14 Movement Speed Lv.1 → Lv.2 Goldbranch Plate Crown HeadgearEpic Wearer: Kliff A crown shaped like spreading branches. Since ancient times, crowns have symbolized the status of those in power. However, wearing a crown does not mean one possesses the leadership to match it. Defense 2 → 21 Golden Free Company's Plate Armor ArmorRare Wearer: Kliff Armor worn by members of the Twilight Messengers. The contrast between its ornate appearance and the lingering scent of blood is deeply unsettling. Defense 11 → 37 Twilight Messengers Disguise Golden Free Company's Plate Helm HeadgearRare Wearer: Kliff A helm worn by members of the Twilight Messengers. The contrast between its ornate appearance and the lingering scent of blood is deeply unsettling. Defense 7 → 17 Twilight Messengers Disguise Golden Greed Plate Armor ArmorLegendary Wearer: Kliff A plate armor once worn by Merrick, the Knight of Fortune. Crafted from brilliant golden metal, the intricate plates encase the entire body, radiating a magnificent glow when caught by the light. The golden chain exudes both opulence and majesty. Defense 4 → 41 Golden Greed Plate Boots FootwearLegendary Wearer: Kliff Plate boots once worn by Merrick, the Knight of Fortune. Golden metal wraps around the shins and insteps, casting a blinding glare when caught in the sunlight. However, the uneven thickness of the plates and the crude finish suggest a vulnerability to impact, revealing that practicality was somewhat sacrificed for the sake of glamor. Attack 11 → 35 Defense 2 → 19 Golden Greed Plate Cloak CloakLegendary Wearer: Kliff A plate cloak once worn by Merrick, the Knight of Fortune. It features pauldrons forged from golden metal and fabric that shimmers with a brilliant gold hue when caught in the sunlight. Defense 6 → 18 Fire Resistance Lv 3 Stamina Cost -2% Golden Greed Plate Gloves GlovesLegendary Wearer: Kliff Plate Gloves once used by Merrick, the Knight of Fortune. While they retain the golden luster, some criticize that they are unsuitable for combat, likely due to being mixed with cheap iron. However, everyone acknowledges their beauty as they glisten in the sunlight. Attack 12 → 36 Defense 0 → 17 Golden Greed Plate Helm HeadgearLegendary Wearer: Kliff A plate helm once worn by Merrick, the Knight of Fortune. Crafted from radiant golden metal, it fully encases the head and face, casting an exaggerated, brilliant glare when caught in the light. While it appears majestic at a glance, a closer inspection reveals coarse finishing and overly soft metal, exposing it as equipment designed more for vanity than protection. Defense 2 → 21 Daze Immunity Goldlight Plate Boots FootwearLegendary Wearer: Damiane Plate boots crafted to commemorate the construction of the Gate of Peace. These boots serve as a symbol of peace and prosperity. Polished golden plate covers the instep and calf, featuring an engraved pattern that subtly reveals itself when caught by the light. Attack 11 → 35 Defense 2 → 19 Goldlight Plate Cloak CloakLegendary Wearer: Damiane A plate cloak crafted to commemorate the construction of the Gate of Peace. This cloak serves as a symbol of peace and prosperity. The angelic figures carved into the pauldrons depict protection, while the vivid red pattern stands out boldly across the back. Its radiant appearance commands attention even on the battlefield. Defense 6 → 18 Fire Resistance Lv 3 Stamina Cost -2% Goldlight Plate Gloves GlovesLegendary Wearer: Damiane Plate gloves crafted to commemorate the construction of the Gate of Peace. These gloves serve as a symbol of peace and prosperity. Red trim accents the golden plate for the signature coloring, and the wide design cover the entire wrist. They are also often used as ceremonial equipment. Attack 11 → 35 Defense 2 → 19 Goldlight Plate Helm HeadgearLegendary Wearer: Damiane A plate helm crafted to commemorate the construction of the Gate of Peace. A lush red plume rises from the golden headgear, making it stand out even from a distance. The visor conceals the wearer's expression to add a sense of gravity. It exudes a refined authority, whether on the battlefield or in a procession. Defense 2 → 21 Daze Immunity Grace Plate Helm HeadgearCommon Wearer: Kliff A plate helm primarily issued to soldiers wielding bows, firearms, or raising banners. The wide brim shields the eyes from sun and rain to preserve visibility, while the thin plate protecting the head deflects shrapnel and falling debris. Its open-faced design ensures commands and whistles are heard clearly, with a focus on mobility and observation. Defense 2 → 21 Grape Pack InventoryCommon Wearer: All Characters A pack containing grapes. Made of sturdy cloth and a wooden frame, it is a practical choice. Movement Speed Lv.0 Great Thief's Gloves GlovesLegendary Wearer: Kliff Gloves enchanted with perception-altering magic. These ensure the victim doesn't realize something's been stolen, and is the secret to how the legendary master thief never once appeared on a bounty notice. Attack 15 → 31 Defense 5 → 16 Critical Rate Lv.1 → Lv.2 Grey Wolf Cloth Cloak CloakEpic Wearer: Damiane A cloak for freeswords who roam the frontier. Rough cloth and frayed edges blend with the wind, blurring the wearer's silhouette. Its excellence in blocking the chill and staying hidden makes it ideal for tracking and ambushes. Defense 0 → 12 Ice Resistance Lv 3 Stamina Cost -4% Grey Wolf Cloth Gloves GlovesEpic Wearer: Damiane Cloth gloves favored by freeswords who roam the frontier. Reinforced with thick hide and cloth to protect the hands, while the patterned wrist strap holds the gloves tight. It is crafted to last hard marches and combat. Attack 8 → 26 Defense 0 → 12 Attack Speed Lv.3 → Lv.4 Grey Wolf Leather Armor ArmorRare Wearer: Kliff Leather armor favored by freeswords who roam the frontier. Layered sheets of rough grey leather help deflect arrows and blades, while the metal pauldrons reinforce vital areas. It doesn't hinder mobility, making it well suited for long trips and ambushes. Defense 3 → 32 Lightning Resistance Lv 1 Grey Wolf Leather Boots FootwearUncommon Wearer: Kliff Leather boots favored by freeswords who roam the frontier. Layered with multiple sheets of sturdy hide to wrap the ankle and shin, it doesn't easily slip even on muddy roads. A high collar and tightly tied laces secure the foot firmly in place. Attack 11 → 33 Defense 1 → 18 Lightning Resistance Lv 1 Grey Wolf Leather Cloak CloakRare Wearer: Kliff A leather cloak favored by freeswords who roam the frontier. Rough grey leather and a fur collar keep out the cold wind, while the long hem wraps around the body to hold in warmth while moving. Tough against dust and rain, it's well suited to camp life and long trips. Defense 0 → 12 Lightning Resistance Lv 3 Stamina Cost -4% Grey Wolf Leather Gloves GlovesEpic Wearer: Kliff Leather gloves favored by freeswords who roam the frontier. Stitched from layered, thick leather, they resist cuts and chafing, and brace the wrist so the grip on weapons holds longer without tiring the wearer's hands. They don't wear out easily, even in harsh weather. Attack 11 → 33 Defense 1 → 18 Lightning Resistance Lv 1 Greymane Cloth Armor ArmorCommon Wearer: Kliff, Oongka Armor that is completely broken and can no longer serve its function. Though it cannot be equipped, it can be sold at a shop or donated to the camp. Defense 2 → 21 Movement Speed Lv.1 Greymane Cloth Cloak CloakEpic Wearer: All Characters A cloak crafted for Greymane comrades. The Greymanes do not choose their comrades based on origin, race, or strength. Only those who share a deep friendship with the Greymanes are deemed worthy. Defense 6 → 18 Ice Resistance Lv 3 Stamina Cost -2% Grotevant Cloak CloakUncommon Wearer: Kliff A cloak from a faraway land beyond the reach of any journey on foot. It is said to have once been a black cloak trimmed with gold. Tales claim its wearer passed through lands brimming with grand adventures before finally reaching Pywel. Defense 6 → 18 Fire Resistance Lv 3 Stamina Cost -2% Grotevant Plate Armor ArmorUncommon Wearer: Kliff An armor from a faraway land beyond the reach of any journey on foot. It is said to have once been a black armor trimmed with gold. The repainted plates now yearn for new battles and challenges. Defense 4 → 41 Grotevant Plate Boots FootwearUncommon Wearer: Kliff Boots from a faraway land beyond the reach of any journey on foot. It is said to have once been a black armor trimmed with gold. Treading the new land, the endless journey will continue. Attack 12 → 36 Defense 0 → 17 Grotevant Plate Gloves GlovesUncommon Wearer: Kliff Gloves from a faraway land beyond the reach of any journey on foot. It is said to have once been a black armor trimmed with gold. Battle-worn yet freshly repainted, these gloves await a new master. Attack 12 → 36 Defense 0 → 17 Grotevant Plate Helm HeadgearUncommon Wearer: Kliff A helm from a faraway land beyond the reach of any journey on foot. It is said to have once been a black armor trimmed with gold. Even in new colors, it remains steadfast protecting its wearer. Defense 2 → 21 Daze Immunity