Materials
Browse materials used for crafting, upgrades, and progression.
Countess Azerian's Letter Wearer: All Characters A secret request from Countess Azerian to the Greymane.
Cozy Bed Wearer: All Characters An antique bed. The ornate wood frame and fabric are eye-catching. The wave-like curves on the head and foot create an elegant atmosphere, making it highly popular among the upper class.
Crimson Bed Wearer: All Characters An antique bed. The contrast between the subdued red fabric and the ornate wood carvings is striking. The elegant, wave-like curves on the headboard and footboard create a sophisticated atmosphere, making it a popular choice among the upper class.
Dark Lion Head Table Wearer: All Characters An elegant table. The crafter's skill shines through its simple yet sophisticated design. It was reportedly designed for a family that uses a lion pattern.
Decorative Spire Chair Wearer: All Characters An elegant wood chair. The crafter's skill shines through its simple yet sophisticated design. It is highly popular among the upper class who prefer understated quality over gaudy decorations.
Desolate Monolith Altar Wearer: All Characters A memory fragment of the desolate monolith altar.
Dimensional Fusion Experimental Power Core Wearer: All Characters An Abyss cell used in Octavius's experiment at Scholastone. It appears to be a dangerous device capable of wielding formidable energy.
Energizing Extravagant Meal Wearer: All Characters This refined spread focuses on clear soup and light side dishes. Wholesome ingredients come together to provide a deep, satisfying flavor and a hearty sense of fullness.
Enset Seed Wearer: All Characters A seed that is often called a fake banana, usually found in highlands.
Field Cloth Armor Wearer: All Characters An armor stitched together from pieces of cloth recovered in the field, bearing rough patchwork seams. Light and flexible, it is a practical piece of protection. Can be sold at the black market for trade goods to earn some coins, or packaged as trade goods through the camp's wagon manager and sold at the trading center to secure camp funds.
Fig Seed Wearer: All Characters A seed that grows well in warm climates, and when planted, you can obtain sweet and soft fig fruits.
Forrex's Note Wearer: All Characters A note from Forrex, the cannonwright of Rustfield Scrapyard in Delesyia.
Forrex's Poster Wearer: All Characters Forrex, the cannonwright of the Scrapyard, is in need of help.
Furniture Supply Contract - Beighen Wearer: All Characters A furniture supply contract made with Erik of Beighen. The agreement permits the purchase of Beighen furniture from Conrad, the carpenter of the Greymane Camp.
Furniture Supply Contract - Hidden Grove Wearer: All Characters A furniture supply contract made with Colin of the Hidden Grove Ranch. The agreement permits the purchase of Hidden Grove furniture from Conrad, the carpenter of the Greymane Camp.
Furniture Supply Contract - Timberham Wearer: All Characters A furniture supply contract made with Vincent of Timberham Sawmill. The agreement permits the purchase of Timberham furniture from Conrad, the carpenter of the Greymane Camp.
Furniture Supply Contract - Timberton Wearer: All Characters A furniture supply contract signed with Edmon of Timberton. The agreement permits the purchase of Timberton furniture from Conrad, the carpenter of the Greymane Camp.
Giant Bone Pile Wearer: All Characters A memory fragment of a giant bone pile.
Gilded Red Fabric Chair Wearer: All Characters An elegant fabric chair. This chair makes a bold impression with its striking red leather. Its gold accents and intricate embroidery give it a luxurious flair, making it a highly popular choice.
Glenbright Manor Key Wearer: All Characters A key found in Count Grace's Glenbright Manor. It looks like it unlocks a door leading to one of the manor's restricted, hidden areas.
Grape Seed Wearer: All Characters A seed that will grow vines and produce grape clusters when planted in a sunny place, allowing you to harvest sweet grapes.
Gunpowder Wearer: All Characters Explosive powder that changed the battlefield. When ignited, it burns rapidly and expands, generating propulsion and destruction. It is sensitive to moisture and must be kept in a sealed location; handle with extreme care. It can be purchased at some provisioner's shops.
Herbert's Poster Wearer: All Characters Herbert, the trade goods merchant of Eastern Hills, is in need of help.
High-Purity Gunpowder Wearer: All Characters A black powdered mixture that explodes violently when ignited. This dangerous substance is used in weapons and blasting work. Can be sold at the black market for trade goods to earn some coins, or packaged as trade goods through the camp's wagon manager and sold at the trading center to secure camp funds.
Icy White Chandelier Wearer: All Characters An antique, metal-framed chandelier. Long shards of blue glass hang from it, shimmering with a cool light. Its crown-like design creates an elegant atmosphere.
Icy White Crystal Wearer: All Characters A decorative lamp made of an icy white crystal on top of a finely crafted base, glowing softly. The light bounces around the crystal, emitting a luxurious shimmer.
Icy White Processed Crystal Wearer: All Characters A decoration with an icy white crystal glowing softly on a finely carved stand. The light enters through its transparent surface to spread evenly across each facet, creating a serene, refined ambience. Perfect as an ornament, it also provides a delicate light.
Informant's First Letter Wearer: All Characters A letter sent to the camp by an unknown sender, faintly scented with Pailunese pine. It was printed, not handwritten, to conceal the identity of its writer.
Informant's Second Letter Wearer: All Characters A letter sent to the camp by an unknown sender, faintly scented with Pailunese pine. It was printed, not handwritten, to conceal the identity of its writer.
Informant's Third Letter Wearer: All Characters A letter without any signature, faintly scented with Pailunese pine. Its writing is shaky, as if written by someone losing their grip with every stroke.