Weapons

Browse Crimson Desert weapons by type, tier, and combat role.

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A.T.A.G. Machine Gun Legendary Wearer: All Characters A machine gun that can be equipped on the right hand of an A.T.A.G. Its rapid fire rate makes it well-suited to dealing with multiple enemies. Attack 17 Acorn Mace MaceRare Wearer: Kliff, Oongka A mace shaped like an acorn. If you get struck with this, you'll end up with more than just an acorn-sized lump. Attack 13 → 37 Aeserion Bow BowLegendary Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Aeserion Mace MaceLegendary Wearer: Kliff, Oongka A mace made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Alabaster Mace MaceRare Wearer: Kliff, Oongka A mace named after the bridge to Varnia. Each day, pilgrims cross the Alabaster Bridge to reach Whitesand Retreat, a gateway to enlightenment. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Artisan's Hand MaceEpic Wearer: Kliff, Oongka A mace said to have been made in the likeness of Marni's own hand. Though his actions and inventions baffle many, Delesyians accept his eccentricities, trusting results over reason. Attack 13 → 37 Balton Hammer MaceCommon Wearer: Kliff, Oongka A hammer named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It was crafted in the likeness of the hammer Balton used to strike the warning bell just before he died. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Balton Mace MaceCommon Wearer: Kliff, Oongka A club named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It is said that Balton only wielded this mace when delivering judgment upon evil. Attack 13 → 37 Beehive Club MaceRare Wearer: Kliff, Oongka A club with a beehive impaled on a stick. Bees sleep inside the hive, and when an enemy is struck, they awaken and swarm out. Attack 18 Bekker Bow BowCommon Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor." Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Bekker Hammer MaceCommon Wearer: Kliff, Oongka A worn hammer named after the miserly warrior, Bekker. "Mockery hounded Bekker, the miserly warrior, wherever he went. Scorn was clinging to his every step." Attack 13 → 37 Bloodsteel Bow BowUncommon Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Bonepit Mace MaceUncommon Wearer: Kliff, Oongka A mace forged in the Bonepit. Muskan of the Bonepit was the infamous master, executioner, and champion of the renowned arena. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Bow of the Fleeting BowRare Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life. Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Brass Rose Rapier RapiersEpic Wearer: Damiane A Demenissian weapon made in the Delesyian style. Though Delesyia's advanced technology drew a sense of alert from other factions, such as Demeniss, their alluring innovations were sought through either diplomacy or force. Attack 9 → 27 Attack Speed Lv.1 Critical Rate Lv.1 → Lv.2 Competition Wooden Bow BowUncommon Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring. Attack 11 → 33 Crimson Warden's Bow BowEpic Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor. Attack 11 → 33 Crude Club MaceCommon Wearer: Kliff, Oongka A club crudely cobbled together from splintered wood. To survive the treacherous lands of Pywel, one must craft and use even such crude weapon. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Dekarr Bow BowUncommon Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town. Attack 11 → 33 Dekarr Hammer MaceUncommon Wearer: Kliff, Oongka A hammer in traditional Odeck style. The ruins surrounding Odeck are often cited as evidence for the claim that the origins of the Pailunese people, including those of Odeck, are fundamentally different from those of other peoples of Pywel. However, this is only the view of certain scholars. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Desert Hammer MaceEpic Wearer: Kliff, Oongka A hammer that has shattered countless skulls. It boasts immense destructive power and durability. Designed by the renowned artisans of Crimson Desert, it maintains its form even in extreme environments like the desert. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Divine Echoes Bow BowLegendary Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people. Attack 11 → 33 Drakhan Hammer MaceEpic Wearer: Kliff, Oongka A heavy-looking hammer. Its well-balanced design is optimized for striking. A powerful swing can crush even armor. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Dueling Rapier RapiersUncommon Wearer: Damiane A standard dueling rapier of Demeniss. No matter how much one clings to formality and wields a graceful blade, the truth remains: In the end, it is strength that claims what it desires. Attack 9 → 27 Attack Speed Lv.1 Critical Rate Lv.1 → Lv.2 Elemore Rapier RapiersRare Wearer: Damiane A rapier crafted by House Elemore. Of all Demeniss's noble families, Elemore's wealth, reputation, and influence shine brightest, so it's no wonder they are often envied. Attack 9 → 27 Attack Speed Lv.1 Critical Rate Lv.1 → Lv.2 Elenore Rapier RapiersCommon Wearer: Damiane A poorly made rapier imitating House Elemore's weapons. Worthless in battle, it's bought by impoverished nobles for their appearance, revealing Demenissian society's obsession with vanity. Attack 9 → 27 Attack Speed Lv.1 Critical Rate Lv.1 → Lv.2 Entwined Red Thread Hammer MaceUncommon Wearer: Kliff, Oongka A Pailunese hammer woven with red threads for good fortune and prayers for a warrior's safe return. As long as fate's thread endures, even lost warriors find their way home. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Fallen Kingdom's Rapier RapiersLegendary Wearer: Damiane A rapier inspired by the story of a fallen kingdom. "What winter stole long ago cannot be reclaimed. Now, I beg you, find rest with those who awaited your return." Attack 9 → 27 Attack Speed Lv.2 → Lv.3 Fallen Noble's Rapier RapiersEpic Wearer: Damiane A rapier favored by the upper class. While the social circles of Demeniss have always been rife with intrigue, a recent event at the royal castle led to the downfall of many prestigious families. As a result, a large number of high-quality, ownerless rapiers have flooded the market. Attack 9 → 27 Attack Speed Lv.1 Critical Rate Lv.1 → Lv.2 Frozen Soul MaceEpic Wearer: Kliff, Oongka A mace used by followers of the Skull Knight. It is said that whenever they swing it down, an aura of darkness lingers in the air. Attack 11 → 33 Critical Rate Lv.1 → Lv.2