Weapons

Browse Crimson Desert weapons by type, tier, and combat role.

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Absolute Justice Greatsword Giant LongswordUncommon Wearer: Damiane A folding greatsword made by House Spencer. Rumors say a last survivor of the exterminated House Spencer remains. If true, she would surely be fighting bravely for Demeniss's justice. Built with a special mechanism, the blade can be folded for carrying when not in use. Attack 17 → 45 Aeserion Bow BowLegendary Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Arben Greatsword Giant LongswordRare Wearer: Damiane A folding greatsword made by House Spencer. As the house faded into history, the arms it created scattered across Pywel through countless channels. Built with a special mechanism, the blade can be folded for carrying when not in use. Attack 17 → 45 Arlen Musket MusketRare Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid. Attack 13 → 38 Critical Rate Lv.1 Bekker Axe AxeCommon Wearer: Kliff, Oongka A worn axe named after Bekker, the miserly warrior. "There's an old tale, passed down through the ages—the story of Bekker, the miserly warrior." Attack 12 → 34 Critical Rate Lv.1 Bekker Bow BowCommon Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor." Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Bekker Musket MusketCommon Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end." Attack 12 → 35 Critical Rate Lv.2 → Lv.3 Black Iron Axe AxeEpic Wearer: Kliff, Oongka An axe featuring an imposing black blade. Blacksmiths of old believed that forging weapons with black blades would allow the wielder to absorb the souls of fallen enemies. While the era of such superstition has passed, the tradition of crafting weapons from black iron remains. Attack 12 → 34 Critical Rate Lv.1 Bloodsteel Bow BowUncommon Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Bow of the Fleeting BowRare Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life. Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Competition Musket MusketUncommon Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Competition Wooden Bow BowUncommon Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring. Attack 11 → 33 Crimson Warden's Bow BowEpic Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor. Attack 11 → 33 Crow Brothers Axe AxeRare Wearer: Kliff, Oongka An axe wielded by the Crow Brothers. They swear blind loyalty to their leader, Draven, honing their assassination skills to become his faithful weapon. Hesitation is not forgiven. Attack 10 → 30 Critical Rate Lv.2 → Lv.3 Dekarr Bow BowUncommon Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town. Attack 11 → 33 Delesyian Musket MusketUncommon Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance. Attack 13 → 38 Critical Rate Lv.1 Delonde Axe AxeRare Wearer: Kliff, Oongka A nimble axe capable of fast, consecutive attacks. Its flexibility in complex combat situations makes it popular among those with some weapon experience. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Demenissian Hero's Musket MusketLegendary Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure. Attack 13 → 38 Critical Rate Lv.1 Divine Echoes Bow BowLegendary Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people. Attack 11 → 33 Double-Headed Axe of Greed AxeLegendary Wearer: Kliff, Oongka A double-edged axe specially ordered by Sizlek, the Insatiable. Though crafted to be light enough for one-handed use, it is more than capable of delivering a fatal attack. It vanished during transit. Attack 10 → 30 Critical Rate Lv.2 → Lv.3 Gilliam Axe AxeUncommon Wearer: Kliff, Oongka Its sturdy design boasts a level of practicality that sets it apart from Lambert's ostentatious axe. For warriors seeking reliable a weapon, Gilliam's Axe is a far better fit than Lambert's superficial offering. Attack 12 → 34 Critical Rate Lv.1 Golden-Knotted Ancestral Bow BowEpic Wearer: Kliff A bow steeped in Pailune's culture. In some regions of Pailune, a golden knot is added each time the bow is passed down, marking how many ancestors have wielded it. Attack 11 → 33 Grey Wolf Bow BowCommon Wearer: Kliff A bow fit for the tough warriors of the north. The wolf that ran with men longed to become human. Instead of tearing with a beastly fangs, it drew a bowstring steeped in conviction, fighting to protect the place it belongs. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Gustav Musket MusketEpic Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers. Attack 13 → 38 Critical Rate Lv.1 Helms Musket MusketRare Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Kylus Axe AxeRare Wearer: Kliff, Oongka An axe named after the legend of Kylus. According to the old tales, he descended from the heavens to mark the land where Pailune would rise. Ancestors then bestowed their sacred blessing upon it. Attack 10 → 30 Critical Rate Lv.2 → Lv.3 Kylus Bow BowRare Wearer: Kliff A bow named after the legend of Kylus. Whether Kylus was real is debated, but many skilled marksmen, rivaling Kylus' marksmanship, are from Pailune. Attack 11 → 33 Lambert Axe AxeUncommon Wearer: Kliff, Oongka Its luxurious ornamentation boasts a distinct aesthetic sense, setting it apart from Gilliam's rugged axe. For the noble warrior looking to flaunt a refined style, Lambert's Axe is a far better fit than the simple Gilliam's. Attack 10 → 30 Critical Rate Lv.2 → Lv.3 Lanford Axe AxeRare Wearer: Kliff, Oongka An axe forged by House Lanford of Calphade. This weapon is a testament to the strength of Calphadean steel. House Lanford's loyalty to Hernand is said to be as unyielding as their steel. Attack 12 → 34 Critical Rate Lv.1 Leofric Double-Headed Axe AxeEpic Wearer: Kliff, Oongka An axe crafted for outpost commanders. It was intended as a symbol of glory for officers who distinguished themselves in combat. However, as internal chaos brought Demeniss's war of conquest to a halt, it remained an ill-fated weapon that never saw actual use. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1