Weapons
Browse Crimson Desert weapons by type, tier, and combat role.
Aeserion Bow Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Aeserion Greathammer Wearer: Oongka A greathammer made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Arlen Musket Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid.
Bekker Axe Wearer: Kliff, Oongka A worn axe named after Bekker, the miserly warrior. "There's an old tale, passed down through the ages—the story of Bekker, the miserly warrior."
Bekker Bow Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor."
Bekker Greathammer Wearer: Oongka A worn greathammer named after the miserly warrior, Bekker. "Many were able to feel the touch of salvation thanks to Bekker's help."
Bekker Musket Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end."
Black Iron Axe Wearer: Kliff, Oongka An axe featuring an imposing black blade. Blacksmiths of old believed that forging weapons with black blades would allow the wielder to absorb the souls of fallen enemies. While the era of such superstition has passed, the tradition of crafting weapons from black iron remains.
Bloodsteel Bow Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands.
Bonepit Greathammer Wearer: Oongka A greathammer used in the Bonepit. Its head is crafted from a single, solid piece of shaped rock. While the Bonepit technically has its own rules, the crowd only cheers louder when an opponent "accidentally" dies.
Bow of the Fleeting Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life.
Competition Musket Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring.
Competition Wooden Bow Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring.
Crimson Warden's Bow Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor.
Crow Brothers Axe Wearer: Kliff, Oongka An axe wielded by the Crow Brothers. They swear blind loyalty to their leader, Draven, honing their assassination skills to become his faithful weapon. Hesitation is not forgiven.
Dekarr Bow Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town.
Delesyian Musket Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance.
Delonde Axe Wearer: Kliff, Oongka A nimble axe capable of fast, consecutive attacks. Its flexibility in complex combat situations makes it popular among those with some weapon experience.
Demenissian Hero's Musket Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure.
Divine Echoes Bow Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people.
Double-Headed Axe of Greed Wearer: Kliff, Oongka A double-edged axe specially ordered by Sizlek, the Insatiable. Though crafted to be light enough for one-handed use, it is more than capable of delivering a fatal attack. It vanished during transit.
Gilliam Axe Wearer: Kliff, Oongka Its sturdy design boasts a level of practicality that sets it apart from Lambert's ostentatious axe. For warriors seeking reliable a weapon, Gilliam's Axe is a far better fit than Lambert's superficial offering.
Golden Dragon's Claw Wearer: Oongka A greathammer shaped like a dragon's claw. Depending on the situation, its sharp back edge can also be used to strike like a pick. Scrap collectors who lingered near Marni's Masterium found parts that seemed to belong to something larger, and when pieced together, they formed the shape of a massive claw.
Golden Greathammer Wearer: Oongka A shiny greathammer that can deliver powerful destruction. Crafted entirely with gold from head to handle, its ring-shaped ornament at the center of the hammerhead adds unique beauty.
Golden-Knotted Ancestral Bow Wearer: Kliff A bow steeped in Pailune's culture. In some regions of Pailune, a golden knot is added each time the bow is passed down, marking how many ancestors have wielded it.
Greathammer of Fire Wearer: Oongka A greathammer with a red handle and a peculiar head. Its design allows it to fill the head with gunpowder to make it spit flames when it's swung.
Grey Wolf Bow Wearer: Kliff A bow fit for the tough warriors of the north. The wolf that ran with men longed to become human. Instead of tearing with a beastly fangs, it drew a bowstring steeped in conviction, fighting to protect the place it belongs.
Gustav Musket Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers.
Helms Greathammer Wearer: Oongka A wooden greathammer crafted by the Helms. Made from dense, tough wood, it's exceptionally durable. Plenty of bandits roam the desert, but the Helms' notoriety and coordination stand above the rest. The hammer's superb quality speaks to their skill.
Helms Musket Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is.