Weapons
Browse Crimson Desert weapons by type, tier, and combat role.
A.T.A.G. Machine Gun Wearer: All Characters A machine gun that can be equipped on the right hand of an A.T.A.G. Its rapid fire rate makes it well-suited to dealing with multiple enemies.
Aeserion Greathammer Wearer: Oongka A greathammer made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Arlen Musket Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid.
Bekker Axe Wearer: Kliff, Oongka A worn axe named after Bekker, the miserly warrior. "There's an old tale, passed down through the ages—the story of Bekker, the miserly warrior."
Bekker Greathammer Wearer: Oongka A worn greathammer named after the miserly warrior, Bekker. "Many were able to feel the touch of salvation thanks to Bekker's help."
Bekker Musket Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end."
Black Iron Axe Wearer: Kliff, Oongka An axe featuring an imposing black blade. Blacksmiths of old believed that forging weapons with black blades would allow the wielder to absorb the souls of fallen enemies. While the era of such superstition has passed, the tradition of crafting weapons from black iron remains.
Bonepit Greathammer Wearer: Oongka A greathammer used in the Bonepit. Its head is crafted from a single, solid piece of shaped rock. While the Bonepit technically has its own rules, the crowd only cheers louder when an opponent "accidentally" dies.
Competition Musket Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring.
Crow Brothers Axe Wearer: Kliff, Oongka An axe wielded by the Crow Brothers. They swear blind loyalty to their leader, Draven, honing their assassination skills to become his faithful weapon. Hesitation is not forgiven.
Delesyian Musket Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance.
Delonde Axe Wearer: Kliff, Oongka A nimble axe capable of fast, consecutive attacks. Its flexibility in complex combat situations makes it popular among those with some weapon experience.
Demenissian Hero's Musket Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure.
Double-Headed Axe of Greed Wearer: Kliff, Oongka A double-edged axe specially ordered by Sizlek, the Insatiable. Though crafted to be light enough for one-handed use, it is more than capable of delivering a fatal attack. It vanished during transit.
Gilliam Axe Wearer: Kliff, Oongka Its sturdy design boasts a level of practicality that sets it apart from Lambert's ostentatious axe. For warriors seeking reliable a weapon, Gilliam's Axe is a far better fit than Lambert's superficial offering.
Golden Dragon's Claw Wearer: Oongka A greathammer shaped like a dragon's claw. Depending on the situation, its sharp back edge can also be used to strike like a pick. Scrap collectors who lingered near Marni's Masterium found parts that seemed to belong to something larger, and when pieced together, they formed the shape of a massive claw.
Golden Greathammer Wearer: Oongka A shiny greathammer that can deliver powerful destruction. Crafted entirely with gold from head to handle, its ring-shaped ornament at the center of the hammerhead adds unique beauty.
Greathammer of Fire Wearer: Oongka A greathammer with a red handle and a peculiar head. Its design allows it to fill the head with gunpowder to make it spit flames when it's swung.
Gustav Musket Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers.
Helms Greathammer Wearer: Oongka A wooden greathammer crafted by the Helms. Made from dense, tough wood, it's exceptionally durable. Plenty of bandits roam the desert, but the Helms' notoriety and coordination stand above the rest. The hammer's superb quality speaks to their skill.
Helms Musket Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is.
Kylus Axe Wearer: Kliff, Oongka An axe named after the legend of Kylus. According to the old tales, he descended from the heavens to mark the land where Pailune would rise. Ancestors then bestowed their sacred blessing upon it.
Lambert Axe Wearer: Kliff, Oongka Its luxurious ornamentation boasts a distinct aesthetic sense, setting it apart from Gilliam's rugged axe. For the noble warrior looking to flaunt a refined style, Lambert's Axe is a far better fit than the simple Gilliam's.
Lanford Axe Wearer: Kliff, Oongka An axe forged by House Lanford of Calphade. This weapon is a testament to the strength of Calphadean steel. House Lanford's loyalty to Hernand is said to be as unyielding as their steel.
Lanford Greathammer Wearer: Oongka A greathammer forged by House Lanford of Calphade. The iron ball-like attachment allows all of its power to focus into a single point. Only few of Calphade's finest can wield a weapon of this weight with ease. Soldiers bet on how many times it can be swung in a row.
Leofric Double-Headed Axe Wearer: Kliff, Oongka An axe crafted for outpost commanders. It was intended as a symbol of glory for officers who distinguished themselves in combat. However, as internal chaos brought Demeniss's war of conquest to a halt, it remained an ill-fated weapon that never saw actual use.
Leofric Musket Wearer: Damiane, Kliff A musket crafted for the high-ranking officers of an outpost. Demeniss makes no real effort to hide its ambition to one day expand its influence into the northern desert.
Lightning Greathammer Wearer: Oongka A greathammer crackling with powerful electricity. A battery is fitted inside the hammerhead, sending electricity through it. It can strongly draw in the current in the air and strike down like lightning.
Maeve Axe Wearer: Kliff, Oongka A crude yet destructive axe. Its lightweight design makes it easy to swing and highly effective at shattering enemy defenses.
Marni Musket Wearer: Damiane, Kliff A musket that embodies the engineering of Marni, the genius engineer. It is the pinnacle of technology, operating with precisely enhanced parts. It is said to be the result of researching existing firearms and crafting them while conceptualizing a gun capable of reloading and shooting automatically.