Weapons
Browse Crimson Desert weapons by type, tier, and combat role.
Acorn Mace Wearer: Kliff, Oongka A mace shaped like an acorn. If you get struck with this, you'll end up with more than just an acorn-sized lump.
Aeserion Mace Wearer: Kliff, Oongka A mace made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Alabaster Mace Wearer: Kliff, Oongka A mace named after the bridge to Varnia. Each day, pilgrims cross the Alabaster Bridge to reach Whitesand Retreat, a gateway to enlightenment.
Arlen Musket Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid.
Artisan's Hand Wearer: Kliff, Oongka A mace said to have been made in the likeness of Marni's own hand. Though his actions and inventions baffle many, Delesyians accept his eccentricities, trusting results over reason.
Balton Hammer Wearer: Kliff, Oongka A hammer named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It was crafted in the likeness of the hammer Balton used to strike the warning bell just before he died.
Balton Mace Wearer: Kliff, Oongka A club named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It is said that Balton only wielded this mace when delivering judgment upon evil.
Beehive Club Wearer: Kliff, Oongka A club with a beehive impaled on a stick. Bees sleep inside the hive, and when an enemy is struck, they awaken and swarm out.
Bekker Hammer Wearer: Kliff, Oongka A worn hammer named after the miserly warrior, Bekker. "Mockery hounded Bekker, the miserly warrior, wherever he went. Scorn was clinging to his every step."
Bekker Musket Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end."
Bonepit Mace Wearer: Kliff, Oongka A mace forged in the Bonepit. Muskan of the Bonepit was the infamous master, executioner, and champion of the renowned arena.
Competition Musket Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring.
Crude Club Wearer: Kliff, Oongka A club crudely cobbled together from splintered wood. To survive the treacherous lands of Pywel, one must craft and use even such crude weapon.
Dekarr Hammer Wearer: Kliff, Oongka A hammer in traditional Odeck style. The ruins surrounding Odeck are often cited as evidence for the claim that the origins of the Pailunese people, including those of Odeck, are fundamentally different from those of other peoples of Pywel. However, this is only the view of certain scholars.
Delesyian Musket Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance.
Demenissian Chainsaw Wearer: Kliff A logging tool that drastically boosts speed. It enables logging at a pace incomparable to a standard axe. Not satisfied with this, the artisan designed the system so that timber is automatically collected through the saw blade simultaneously with logging.
Demenissian Hero's Musket Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure.
Desert Hammer Wearer: Kliff, Oongka A hammer that has shattered countless skulls. It boasts immense destructive power and durability. Designed by the renowned artisans of Crimson Desert, it maintains its form even in extreme environments like the desert.
Drakhan Hammer Wearer: Kliff, Oongka A heavy-looking hammer. Its well-balanced design is optimized for striking. A powerful swing can crush even armor.
Electromagnetic Flamespitter Wearer: All Characters A spitter that can fire flames using electromagnetic currents. It sears enemies with fire, leaving burns and setting them alight.
Entwined Red Thread Hammer Wearer: Kliff, Oongka A Pailunese hammer woven with red threads for good fortune and prayers for a warrior's safe return. As long as fate's thread endures, even lost warriors find their way home.
Frozen Soul Wearer: Kliff, Oongka A mace used by followers of the Skull Knight. It is said that whenever they swing it down, an aura of darkness lingers in the air.
Gustav Musket Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers.
Helms Musket Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is.
Iris Mace Wearer: Kliff, Oongka A mace bearing the name of an old Demenissian house. "There is a tale of a loyal knight from House Iris, now vanished into the mists of history."
Kadel Mace Wearer: Kliff, Oongka A practical mace made at a workshop in Demeniss. Its bud-shaped iron head delivers powerful impact to a single point, and the leather-wrapped grip prevents slipping even on long marches.
Kordaav Mace Wearer: Kliff, Oongka A mace forged at Gorthak Ironworks, crafted by melting recycled iron and reforging it with orcish smithing skill. This weapon boasts a simple, practical design and has an exceptional steel quality.
Kuku Flamespitter Wearer: All Characters An electromagnetic flamespitter reinforced with a kuku pack. Powered by the Core of Renunciation, it generates an endless stream of fire within its internal cauldron. No complex operation is required, simply pulling the handle unleashes a torrent of flames that turns everything ahead into a blazing inferno.
Lanford Hammer Wearer: Kliff, Oongka A hammer crafted by House Lanford of Calphade. House Lanford has a tradition of awarding these hammer to soldiers who distinguish themselves in battle. While their strict standards remain unchanged, the number of mallets has grown as more soldiers have risen to meet them.
Lanford Mace Wearer: Kliff, Oongka A mace forged by House Lanford of Calphade. Its superb quality is sought by those beyond Calphade. As seen in Lanford's armaments, Calphade is known for its masterful craftsmanship in maces.