Weapons
Browse Crimson Desert weapons by type, tier, and combat role.
A.T.A.G. Machine Gun Wearer: All Characters A machine gun that can be equipped on the right hand of an A.T.A.G. Its rapid fire rate makes it well-suited to dealing with multiple enemies.
Aeserion Bow Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Aeserion Greataxe Wearer: Oongka A greataxe made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else.
Arlen Musket Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid.
Bekker Bow Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor."
Bekker Greataxe Wearer: Oongka A worn greataxe named after the miserly warrior, Bekker. "Yet in Bekker's heart, there was a deeper purpose unknown to others."
Bekker Musket Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end."
Bloodsteel Bow Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands.
Bonepit Greataxe Wearer: Oongka A greataxe used in the Bonepit. It is made for the sole purpose of ending the life of whoever stands against its wielder. Tommaso was always ruled by brute force, but Muskan didn't just help it thrive—he helped drive it into lawlessness.
Bow of the Fleeting Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life.
Competition Musket Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring.
Competition Wooden Bow Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring.
Crimson Warden's Bow Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor.
Dekarr Bow Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town.
Dekarr Greataxe Wearer: Oongka A greataxe forged in a traditional Odeck style. Its plain wooden haft contrasts with an axehead etched in ornate patterns. The vast lake before the village is known as Pywel's lifeblood. Many civilizations have risen and fallen along its waters, but few have endured as long as Odeck.
Delesyian Musket Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance.
Demenissian Hero's Musket Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure.
Divine Echoes Bow Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people.
Earthsplitter Wearer: Oongka The greataxe of Antiquum, the Stonewalker. Intricate, mysterious patterns are finely etched into its sharp blade. Legend tells that Antiquum brandished this weapon before becoming a walker; with every swing, the earth trembled and continents split.
Fan-Blade Greataxe Wearer: Oongka A greataxe made hastily in Pailune. Its appearance is somewhat rough, but the blade is well balanced. It reflects the traits of Pailunese folk, who wield axes as part of daily life.
Golden-Knotted Ancestral Bow Wearer: Kliff A bow steeped in Pailune's culture. In some regions of Pailune, a golden knot is added each time the bow is passed down, marking how many ancestors have wielded it.
Gorthak Greataxe Wearer: Oongka A greataxe crafted at Gorthak Ironworks. Even the haft is made of metal, making it hard to swing without serious strength. The orcs at the Gorthak are far from barbaric, but some things become much simpler to settle with a massive axe.
Grey Wolf Bow Wearer: Kliff A bow fit for the tough warriors of the north. The wolf that ran with men longed to become human. Instead of tearing with a beastly fangs, it drew a bowstring steeped in conviction, fighting to protect the place it belongs.
Gustav Musket Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers.
Hellhounds Chopping Axe Wearer: Oongka A greataxe forged by Fundamentalist Goblins. Though the roughly hewn blade has split, they've lashed it together with rope to continue using it. It was meant to dispose of disobedient hounds, but they don't hesitate to swing it at people as well.
Helms Musket Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is.
Horseshoe-Blade Greataxe Wearer: Oongka A greataxe named for its blade, shaped like two horseshoes joined together. Built to use as little iron as possible, it's less "simple" than it is economical.
Incomplete Masterpiece Wearer: Oongka A greataxe that made the name of the extraordinary blacksmith, Sydmon. It is crafted with intricate patterns and with the wielder's movements in mind. If it had been Sydmon's hand that finished sharpening it, the axe would have become not just a masterpiece but a legend.
Inquisitor's Greataxe Wearer: Oongka A greataxe issued to soldiers of the Righteous Inquisitors. It is noticeable for its patterned jet-black blade. Seeing the Inquisitors' trolls swing such a heavy weapon with ease is enough to terrify the locals.
Iris Greataxe Wearer: Oongka A greataxe bearing the name of an old Demenissian house. "The guilt of failing to protect his lord ate away at the knight. In the end, he left this world behind."