Weapons

Browse Crimson Desert weapons by type, tier, and combat role.

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Aeserion Bow BowLegendary Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Aeserion Longsword LongswordLegendary Wearer: All Characters A sword made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 14 → 39 Critical Rate Lv.2 → Lv.3 Arlen Musket MusketRare Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid. Attack 13 → 38 Critical Rate Lv.1 Balton Longsword LongswordCommon Wearer: All Characters A mass-produced longsword named after the apprentice knight, Balton. While Balton was just one of many apprentices, his exceptional talent had caught even Stefan Lanford's eye. To honor Balton, who gave up his life to fulfill his duty, Calphade bestowed his name upon this weapon. Attack 16 → 43 Bekker Bow BowCommon Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor." Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Bekker Musket MusketCommon Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end." Attack 12 → 35 Critical Rate Lv.2 → Lv.3 Bleed Shotgun ShotgunUncommon Wearer: Damiane, Kliff A shotgun crafted by a technician of the Bleed Bandits. When their leader Walter Lanford ordered a flashy yet highly lethal shotgun, this prototype was hastily crafted. Though not exceptional, its performance was good enough to spare the technician from Walter's temper. Attack 13 → 37 Critical Rate Lv.2 → Lv.3 Bloodsteel Bow BowUncommon Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Bow of the Fleeting BowRare Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life. Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Bringer of Balance LongswordEpic Wearer: All Characters A staff once used by Master Du. The chimes hanging from the end of the handle seem meant to keep it balanced. It looks dull, but it holds tremendous power and durability. Attack 15 → 40 Critical Rate Lv.1 → Lv.2 Competition Musket MusketUncommon Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Competition Wooden Bow BowUncommon Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring. Attack 11 → 33 Crimson Warden's Bow BowEpic Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor. Attack 11 → 33 Dandelion Longsword LongswordEpic Wearer: All Characters A longsword forged by a blacksmith named Dandelion. It is made using his own specially developed steel ingots, with a fancy ornament on the end of the handle. Attack 15 → 40 Critical Rate Lv.1 → Lv.2 Dane Shotgun ShotgunUncommon Wearer: Damiane, Kliff The shotgun used by Walter Lanford, the leader of the Bleed Bandits. The red barrel and golden axe blade blend together, giving an impression that is beyond luxurious and even extravagant. Walter, who could not fire a bow at a decisive moment, changed his weapon to a shotgun to not repeat the same mistake. Attack 15 → 41 Darkbringer LongswordLegendary Wearer: All Characters A longsword once wielded by the Archon of Antumbra. A blade that leads those who pursue the darkness into it. It responds to the darkness within whoever holds it, whispering to surrender to it. Attack 14 → 39 Critical Rate Lv.2 → Lv.3 Dekarr Bow BowUncommon Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town. Attack 11 → 33 Delesyian Longsword LongswordEpic Wearer: All Characters A longsword defined by its hook-like blade. It is usually used to cut down foes, but the hooked section can also be used to restrain the movements of larger enemies. Attack 14 → 39 Critical Rate Lv.2 → Lv.3 Delesyian Musket MusketUncommon Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance. Attack 13 → 38 Critical Rate Lv.1 Delesyian Shotgun ShotgunUncommon Wearer: Damiane, Kliff A shotgun mass-produced in Delesyia's automated facilities. Built by machines without human hands, it is supplied in huge numbers and has spread throughout nearby regions. Plain in appearance, it delivers consistent performance thanks to standardized production. Attack 14 → 38 Critical Rate Lv.1 → Lv.2 Demenissian Hero's Musket MusketLegendary Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure. Attack 13 → 38 Critical Rate Lv.1 Dewhaven Longsword LongswordRare Wearer: All Characters A longsword forged at Dewhaven Keep. This sword was once Dewhaven's pride before the Age of Machines, but they now are mostly symbolic. Nevertheless, Faust still favors such weapons wielded by human hands. Attack 16 → 43 Dewhaven Shotgun ShotgunRare Wearer: Damiane, Kliff A shotgun with a simple appearance. However, unlike the plain exterior, it was elaborately crafted with sturdy parts. While the technicians of Dewhaven are not uninterested in decorating the appearance of weapons, they prioritize practicality above all else. Attack 13 → 37 Critical Rate Lv.2 → Lv.3 Divine Echoes Bow BowLegendary Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people. Attack 11 → 33 Electro-Mecha Longsword LongswordRare Wearer: All Characters An electricity-charged longsword used by Marni's Machina Knight. Rather than a standard longsword, Marni fitted it with a special device to make the blade conduct electricity. Anyone struck by it suffers not only the blade's damage, but the shock from the electricity as well. Attack 27 → 43 Lightning Weapon Attack Frozen Anguish LongswordLegendary Wearer: All Characters A longsword once wielded by the Skull Knight. Its cold blue blade radiates a chilling frost. A symbol of darkness and death, this longsword instills fear and intimidation, granting the power to deal devastating blows to the enemy. Attack 16 → 43 Golden-Knotted Ancestral Bow BowEpic Wearer: Kliff A bow steeped in Pailune's culture. In some regions of Pailune, a golden knot is added each time the bow is passed down, marking how many ancestors have wielded it. Attack 11 → 33 Grey Wolf Bow BowCommon Wearer: Kliff A bow fit for the tough warriors of the north. The wolf that ran with men longed to become human. Instead of tearing with a beastly fangs, it drew a bowstring steeped in conviction, fighting to protect the place it belongs. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Gustav Musket MusketEpic Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers. Attack 13 → 38 Critical Rate Lv.1 Helms Musket MusketRare Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1