Weapons

Browse Crimson Desert weapons by type, tier, and combat role.

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A.T.A.G. Laser Legendary Wearer: All Characters A laser that can be equipped on the left hand of an A.T.A.G. The temperatures that this laser can reach are hotter that fire itself. Attack 17 Acorn Mace MaceRare Wearer: Kliff, Oongka A mace shaped like an acorn. If you get struck with this, you'll end up with more than just an acorn-sized lump. Attack 13 → 37 Aeserion Mace MaceLegendary Wearer: Kliff, Oongka A mace made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Air Blaster BlasterEpic Wearer: Oongka A blaster that can compress and fire air. The compressed air unleashes a powerful blast of pressure, sending enemies flying on contact. Attack 24 Air Blaster (Sub Attack) Alabaster Mace MaceRare Wearer: Kliff, Oongka A mace named after the bridge to Varnia. Each day, pilgrims cross the Alabaster Bridge to reach Whitesand Retreat, a gateway to enlightenment. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Artisan's Hand MaceEpic Wearer: Kliff, Oongka A mace said to have been made in the likeness of Marni's own hand. Though his actions and inventions baffle many, Delesyians accept his eccentricities, trusting results over reason. Attack 13 → 37 Balton Hammer MaceCommon Wearer: Kliff, Oongka A hammer named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It was crafted in the likeness of the hammer Balton used to strike the warning bell just before he died. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Balton Mace MaceCommon Wearer: Kliff, Oongka A club named after the apprentice knight, Balton. His courage in the face of injustice serves as an inspiration to the people of Calphade. It is said that Balton only wielded this mace when delivering judgment upon evil. Attack 13 → 37 Beehive Club MaceRare Wearer: Kliff, Oongka A club with a beehive impaled on a stick. Bees sleep inside the hive, and when an enemy is struck, they awaken and swarm out. Attack 18 Bekker Hammer MaceCommon Wearer: Kliff, Oongka A worn hammer named after the miserly warrior, Bekker. "Mockery hounded Bekker, the miserly warrior, wherever he went. Scorn was clinging to his every step." Attack 13 → 37 Blaster No. 8 BlasterEpic Wearer: Oongka A blaster crafted using parts of the Golden Star. Beneath Delesyia's signature ornate embellishments lies an internal mechanism far more complex than any would ever expect. Attack 12 → 34 Bonepit Mace MaceUncommon Wearer: Kliff, Oongka A mace forged in the Bonepit. Muskan of the Bonepit was the infamous master, executioner, and champion of the renowned arena. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Crude Club MaceCommon Wearer: Kliff, Oongka A club crudely cobbled together from splintered wood. To survive the treacherous lands of Pywel, one must craft and use even such crude weapon. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Dekarr Hammer MaceUncommon Wearer: Kliff, Oongka A hammer in traditional Odeck style. The ruins surrounding Odeck are often cited as evidence for the claim that the origins of the Pailunese people, including those of Odeck, are fundamentally different from those of other peoples of Pywel. However, this is only the view of certain scholars. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Desert Hammer MaceEpic Wearer: Kliff, Oongka A hammer that has shattered countless skulls. It boasts immense destructive power and durability. Designed by the renowned artisans of Crimson Desert, it maintains its form even in extreme environments like the desert. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Drakhan Hammer MaceEpic Wearer: Kliff, Oongka A heavy-looking hammer. Its well-balanced design is optimized for striking. A powerful swing can crush even armor. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Eastern Witch's Fan FanCommon Wearer: Kliff A fan engraved with mysterious patterns, received from the witch of the east. When wielded as a weapon, it allows the user to borrow the witches' power to command a harmony of wind and lightning. With gusts strong enough to push even rain clouds away, it is capable of clearing overcast skies to load a bright, sunny day. Attack 10 → 33 Entwined Red Thread Hammer MaceUncommon Wearer: Kliff, Oongka A Pailunese hammer woven with red threads for good fortune and prayers for a warrior's safe return. As long as fate's thread endures, even lost warriors find their way home. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Frozen Soul MaceEpic Wearer: Kliff, Oongka A mace used by followers of the Skull Knight. It is said that whenever they swing it down, an aura of darkness lingers in the air. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Golden Fire BlasterLegendary Wearer: Oongka A blaster utilizing components from the Golden Star. This weapon was once part of the ultimate weapon, modeled after a dragon soaring through the heavens. It boasts a level of sophistication that remains unparalleled by any other human creation. Attack 12 → 34 Iris Mace MaceUncommon Wearer: Kliff, Oongka A mace bearing the name of an old Demenissian house. "There is a tale of a loyal knight from House Iris, now vanished into the mists of history." Attack 13 → 37 Kadel Mace MaceLegendary Wearer: Kliff, Oongka A practical mace made at a workshop in Demeniss. Its bud-shaped iron head delivers powerful impact to a single point, and the leather-wrapped grip prevents slipping even on long marches. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Kordaav Mace MaceRare Wearer: Kliff, Oongka A mace forged at Gorthak Ironworks, crafted by melting recycled iron and reforging it with orcish smithing skill. This weapon boasts a simple, practical design and has an exceptional steel quality. Attack 13 → 37 Lanford Hammer MaceRare Wearer: Kliff, Oongka A hammer crafted by House Lanford of Calphade. House Lanford has a tradition of awarding these hammer to soldiers who distinguish themselves in battle. While their strict standards remain unchanged, the number of mallets has grown as more soldiers have risen to meet them. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Lanford Mace MaceRare Wearer: Kliff, Oongka A mace forged by House Lanford of Calphade. Its superb quality is sought by those beyond Calphade. As seen in Lanford's armaments, Calphade is known for its masterful craftsmanship in maces. Attack 13 → 37 Mace of Ambition MaceEpic Wearer: Kliff, Oongka A mace once wielded by Lucian Bastier, grand general of the Kingdom of Demeniss. Its head bears the royal crest, and its sharp spikes are as splendid and cruel as his ambition. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Fire Weapon Attack Mace of Betrayal MaceRare Wearer: Kliff, Oongka The mace of Cassius Morten, the traitor. Only he himself knows if he truly believed in Bastier's ideals, or if it was another excuse to justify his despicable acts. One thing remains unchanged, that he was a coward who stained his mace with the blood of his own people. Attack 11 → 33 Critical Rate Lv.1 → Lv.2 Mace of Resolve MaceLegendary Wearer: Kliff, Oongka A mace once held by the Marquis of Calphade on the border front. Its blackened head and red cloth embody the resolve of House Lanford, known as the Unyielding Shields. Every swing lands with a heavy ring, like a vow to never fall back. Attack 13 → 37 Mace of the Fleeting MaceCommon Wearer: Kliff, Oongka A mace wielded by the earthen soldiers of Hexe Sanctuary. When the jar shatters, the sound is like a scream. Perhaps it is the wailing of tormented souls, fleeing at last to freedom. Attack 11 → 33 Attack Speed Lv.1 → Lv.2 Marching Baton MaceEpic Wearer: Kliff, Oongka A baton sacrificed to a whim. Though this marching baton was crafted for Marni, the eccentric man began tinkering with it himself, claiming the center of gravity was off. He lost interest the moment the work was finished, and its whereabouts have been a mystery ever since. Attack 11 → 33 Critical Rate Lv.1 → Lv.2