Weapons
Browse Crimson Desert weapons by type, tier, and combat role.
A.T.A.G. Pincers Wearer: All Characters A repairing claw that can be equipped on the right hand of an A.T.A.G. Used for holding firmly onto something.
Copper Knuckledrill Wearer: All Characters Armor that is completely broken and can no longer serve its function. Though it cannot be equipped, it can be sold at a shop or donated to the camp.
Diver's Machine Knuckledrill Wearer: All Characters Armor that is completely broken and can no longer serve its function. Though it cannot be equipped, it can be sold at a shop or donated to the camp.
Electromagnetic Frostspitter Wearer: All Characters A spitter that can fire frost using electromagnetic currents. It freezes enemies in place, and those that are completely frozen sometimes shatter into pieces.
Kuku Frostspitter Wearer: All Characters An electromagnetic frostspitter enhanced with materials from the kuku pack. The Core of Revelation absorbs warmth, keeping the cauldron's interior near absolute zero. The cold emitted from the nozzle freezes everything in an instant, and enemies trapped in ice often shatter on the spot.
Mining Knuckledrill Wearer: Kliff A revolutionary mining tool. It enables mining at speeds that far outclass the traditional pickaxe. Not content with mere efficiency, the inventors pushed further, integrating an auto-collect feature that collects ores the instant they're mined.
Soporific Blowpipe Wearer: All Characters A blowpipe made by Pororin Forest Guardians to fire poison darts. Using mushrooms and herbs gathered in the forest, a sleeping potion is brewed. This dart its powerful enough to send even a troll to dreamland in an instant. Waking up after a hit feels oddly refreshing.